


You will be able to respawn at any Sheikah Stone you have encountered in the overworld. You will encounter puzzles and environmental hazards/modifiers as well. The overworld is semi-random with it being generated once per playthrough, but dungeons are completely random (aside from the entrance) each time you enter them. So the game is randomly generated like Crypt of the Necrodancer? *Occasionally when you clear a screen of enemies and hazards you are given free movement. In it you traverse an overworld and complete dungeons like you would in a Zelda game but now every action you make, from *moving to attacking, has to be done in time with the beat of the soundtrack. "And now, the grand finale!", during his final phase.What is “Cadence of Hyrule – Crypt of the NecroDancer Featuring the Legend of Zelda” aside from being a mouthful of a title?Ĭadence of Hyrule is a crossover between Crypt of the NecroDancer and the Legend of Zelda series."Time for my encore!", during his second phase."Reanimate!", whenever he summons Sarcophagi."Give me that Lute!", at the beginning of the fight.

The Necrodancer has a number of spoken lines in English, which he says at specific points.However, The NecroDancer is not the same NecroDancer from Crypt of the NecroDancer, who was a simple bard known as Octavian prior to amassing an army of monsters and obtaining the Golden Lute in Cadence's world. Ĭadence admits that Octavo reminds her of The NecroDancer, who he later became. After traveling to the Future World with the intention of fighting Ganon only to find the tarnished world his future self created, Octavo resolves to stop his evil plans. He resides in the Future World where he prepares to rule over Kingdom of Hyrule. The NecroDancer is the future version of Octavo who defeated Ganondorf before he could ascend to power.
